Devlog
- September 13, 2025 by Jinxiee Bonny1##devlog, ##update, #3d, #Environment, #art, #game_design, #inca, #indigenous, #peruIn this phase, I focused on rest area 3, seeking to differentiate it from the previous ones while maintaining visual consistency with the rest of the level. The goal was to give the player variety and... Continue reading
- September 13, 2025 by Jinxiee Bonny1##devlog, ##update, #3d, #Environment, #art, #game_design, #inca, #indigenous, #peruIn this update, I focused on improving rest area 2, working on both the walls and the props. The goal was to give the space more personality and prevent it from feeling repetitive or empty, achieving... Continue reading
- September 06, 2025 by Jinxiee Bonny##update, ##devlog, #3d, #Environment, #art, #game_design, #inca, #indigenous, #peruI moved forward with a new set of walls that breaks quite a bit with what I had been doing. Instead of the more sober or ceremonial colours of other areas, this time I went for a deep pink combined wi... Continue reading
- September 06, 2025 by Jinxiee Bonny##devlog, #3d, ##update, #Environment, #art, #inca, #game_design, #indigenous, #peruI continued working on the variety of walls and this time I made a set with a blue background and gold details, accompanied by a central symbol that gives the design a lot of personality. The idea was... Continue reading
- September 05, 2025 by Jinxiee Bonny##devlog, ##update, #3d, #Environment, #art, #environment, #game_design, #inca, #indigenous, #peruI continued with the idea of giving each area its own identity, and this time I set to work on a set with staggered patterns and green and gold stripes. The process was more or less the same as before... Continue reading
- September 05, 2025 by Jinxiee Bonny##devlog, ##update, #3d, #Environment, #art, #game_design, #peru, #inca, #indigenous, #environmentI was no longer satisfied with the walls I had before. They all looked the same, which made playing through the levels feel repetitive and even tiresome. In addition, the textures were too flat and di... Continue reading
- August 30, 2025 by Jinxiee Bonny1##devlog, ##update, #3d, #Environment, #inca, #indigenous, #peru, #game_design, #artIn the previous version of the game, all walls shared the same design. This created two main issues: Visual repetition: navigating spaces became monotonous, as players always saw the same pattern. Fla... Continue reading
- August 24, 2025 by Jinxiee Bonny1##devlog, ##update, #peru, #indigenous, #inca, #environment, #game_designIn this instalment, I polished several visual details of the game that needed attention. The first thing was the platforms. I updated them to better fit the rest of the aesthetic we are building, also... Continue reading
- August 23, 2025 by Jinxiee Bonny2##devlog, ##update, #3d, #Environment, #art, #inca, #peru, #indigenousIn this instalment, I set to work on wicker pots and baskets, and honestly, it was quite a journey. For the pots, I had to dive deep into research, and luckily, I found a book that turned out to be pu... Continue reading
- August 18, 2025 by Kirwn_uIMPAdded animator and then into code! :D... Continue reading
- April 07, 2025 by Kirwn_uIMP#vfx, #artVFX — Concept art. ———————————————————————————————————————————————————————————... Continue reading
- April 06, 2025 by MaizapanOld Concepts New Concepts By: Mariana Inclán... Continue reading