Quillana, textures without shaders
Eclipsed Gods » Devlog


For Quillana's texturing process, I hand-painted every detail for a stylised style that complemented her solarpunk aesthetic. I used UV, normal and roughness maps to add depth without losing the cartoon aesthetic. The fabrics have a soft, futuristic feel, while the skin and accessories were carefully crafted to highlight his unique visual identity. Everything was rendered without shaders to appreciate the textures in their raw form.
By: Julieth
Files
EG_0.8.1.zip 14 MB
May 10, 2025
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Eclipsed Gods
Local coop 3D puzzle game!
| Status | Released |
| Author | EclipsedGods |
| Genre | Adventure |
| Languages | English, Spanish; Latin America |
More posts
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- Eclipsed Gods — Death VFX!64 days ago
- Latest shader implementation on models64 days ago
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