EclipsedGods - DevLog 0.1: 2P Local Coop + Combination Logic
Eclipsed Gods » Devlog
On this update: Coop System and combination logic has been added. (First 8 combinations out of 32 but programming the other ones is just Ctr+C Ctr+V, rinse and repeat.)
- Duration timer for the creations (cubes) /explosions (spheres)
- Different sizes for both.
- More unique cubes and explosions.
- Trayectory line to help player aim.
- Better Player Movement.
Eclipsed Gods
Status | In development |
Author | EclipsedGods |
Genre | Adventure |
Languages | English |
More posts
- EG - DevLog 0.5.0: Different Combinations! Different Effects!1 day ago
- EclipsedGods - DevLog 0.4.1: Toon Shade2 days ago
- EclipsedGods - DevLog 0.4.0: Shaders9 days ago
- EclipsedGods - DevLog 0.3.0: New Begining15 days ago
- EclipsedGods - DevLog 0.2.0: "Explosion" + "Creations"74 days ago
- EclipsedGods - DevLog 0.1.2: Start of new Combinations81 days ago
- EclipsedGods - DevLog 0.1.1b: Linetracer for aiming.89 days ago
- EclipsedGods - DevLog 0.1.1a: Bug fixed Mouse and Keyboard.90 days ago
- EclipsedGods - DevLog 0.1.1: HTML (USE CONTROLLER)92 days ago
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