EclipsedGods - DevLog 0.4.0: Shaders
Eclipsed Gods » Devlog
![](https://img.itch.zone/aW1nLzE5NjkyNjcwLnBuZw==/500x/%2BNIFU3.png)
First visual test of shaders. Pattern script using an Unlit Shader.
I've been working on creating patterns by making small modifications to change the appearance and position of the figures within them. II added color, and the latest addition was an outline to resemble a silhouette-like visual effect.
Future Updates:
Eclipsed Gods
Status | In development |
Author | EclipsedGods |
Genre | Adventure |
Languages | English |
More posts
- EG - DevLog 0.5.0: Different Combinations! Different Effects!1 day ago
- EclipsedGods - DevLog 0.4.1: Toon Shade1 day ago
- EclipsedGods - DevLog 0.3.0: New Begining14 days ago
- EclipsedGods - DevLog 0.2.0: "Explosion" + "Creations"74 days ago
- EclipsedGods - DevLog 0.1.2: Start of new Combinations81 days ago
- EclipsedGods - DevLog 0.1.1b: Linetracer for aiming.89 days ago
- EclipsedGods - DevLog 0.1.1a: Bug fixed Mouse and Keyboard.90 days ago
- EclipsedGods - DevLog 0.1.1: HTML (USE CONTROLLER)92 days ago
- EclipsedGods - DevLog 0.1: 2P Local Coop + Combination Logic99 days ago
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