EclipsedGods - DevLog 0.4.0: Shaders


First visual test of shaders. Pattern script using an Unlit Shader.

I've been working on creating patterns by making small modifications to change the appearance and position of the figures within them. II added color, and the latest addition was an outline to resemble a silhouette-like visual effect.




Future Updates:

  • Improve the patterns to achieve better results.
  • Improve the outline so that it only appears in desired areas.
  • Add lighting and shadows to create a toon shader effect.
  • Create normal maps to simulate relief on the patterns.
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