EclipsedGods - DevLog 0.4.0: Shaders
Eclipsed Gods » Devlog

First visual test of shaders. Pattern script using an Unlit Shader.
I've been working on creating patterns by making small modifications to change the appearance and position of the figures within them. II added color, and the latest addition was an outline to resemble a silhouette-like visual effect
Future Updates:
By: Mariana Inclán
Get Eclipsed Gods
Eclipsed Gods
Status | In development |
Author | EclipsedGods |
Genre | Adventure |
Languages | English |
More posts
- Rest Area 3 - High Areas and Distant (frontal) Areas4 days ago
- Rest Area 2 - Learning Corridor4 days ago
- Update - New Walls5 days ago
- Rest Area 1 - Marketplace11 days ago
- Object update12 days ago
- Receptacles13 days ago
- Rest Area: Plaza13 days ago
- Eclipsed Gods — Animations in Game!18 days ago
- New Shader Implementation18 days ago
Leave a comment
Log in with itch.io to leave a comment.