Eclipsed Gods — Julieth Roadmap 24-3
Eclipsed Gods » Devlog
🧱 3D Scenario Elements
- Add nature (vegetation, rocks, trees, etc.)
- Creating resting spaces (benches, fountains, shelters or platforms)
- Adding further decoration (environmental details, minor architecture, props)
- Add luminescent elements (mushrooms, crystals, plants, or glowing lanterns).
- Revise general lighting to highlight the above
- Optimise models (reduce polygons if applicable, collisions, layering)
🧩 General Game UI
- Fix start menu image (composition, resolution, style)
- Finish Extras screen (unlockable content, credits, artwork, etc.)
- Unify aesthetics of game UI with start menu (colours, typography, frames, buttons)
- Implement pause menu (continue, options, exit)
- Implement exit menu (exit confirmation, transition)
- Test compatibility and readability in different resolutions.
Eclipsed Gods
Status | In development |
Author | EclipsedGods |
Genre | Adventure |
Languages | English |
More posts
- Eclipsed Gods — Mai Roadmap 24- 32 days ago
- Eclipsed Gods — Kirwn Roadmap 24- 32 days ago
- Quillana's Biography32 days ago
- Inti's Biography32 days ago
- Portraits32 days ago
- Shaders Implementation33 days ago
- Environment34 days ago
- Game Level Modification36 days ago
- Eclipsed Gods — New Player Selection + Door51 days ago
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