Eclipsed Gods — Mai Roadmap 24- 3
Eclipsed Gods » Devlog
My 10-Week Work Roadmap:
Shaders:
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Modify shaders to implement Truchet patterns using Shader Graph. (2 weeks)
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Run visual tests on level objects. (1 week)
Animations:
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Make basic animations: idle, run, jump. (1 week)
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Implement in Unity and adjust animations based on in-level tests. (1 week)
Level Design:
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Points of Interest: areas between puzzles that provide more narrative weight, along with small reinforcements/explanations of the combinations. (2 weeks)
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Implement new objects to finalize the visual look of the level. (1 week)
Narrative:
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Finalize dialogue script according to character modifications and the addition of NPCs. (1 week)
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Fully implement the dialogues. (1 week)
Eclipsed Gods
Status | In development |
Author | EclipsedGods |
Genre | Adventure |
Languages | English |
More posts
- Eclipsed Gods — Julieth Roadmap 24-32 days ago
- Eclipsed Gods — Kirwn Roadmap 24- 32 days ago
- Quillana's Biography32 days ago
- Inti's Biography32 days ago
- Portraits32 days ago
- Shaders Implementation33 days ago
- Environment34 days ago
- Game Level Modification36 days ago
- Eclipsed Gods — New Player Selection + Door51 days ago
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