Update - New Walls Puzzle 3

I continued with the idea of giving each area its own identity, and this time I set to work on a set with staggered patterns and green and gold stripes.

The process was more or less the same as before: I first made a base wall with all the decoration, and from there I generated several longer or shorter versions to fit well into the levels. Then I transferred everything to Substance and put together a material that would help me maintain consistency in the textures.

I really liked the result because the staggered layout breaks with the more linear forms of the other areas, and the green and gold colours make it feel different without straying from the overall style. Little by little, you can begin to see how each part of the stage has its own character, rather than everything looking repetitive.
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Eclipsed Gods
Local coop 3D puzzle game!
| Status | Released |
| Author | EclipsedGods |
| Genre | Adventure |
| Languages | English, Spanish; Latin America |
More posts
- Rest Area 385 days ago
- Rest Area 285 days ago
- Eclipsed Gods — Fog VFX + Scene Change92 days ago
- Eclipsed Gods — Burning VFX92 days ago
- Eclipsed Gods — Lava VFX92 days ago
- Eclipsed Gods — Turret VFX92 days ago
- Eclipsed Gods — Death VFX!92 days ago
- Latest shader implementation on models92 days ago
- Eclipsed Gods — NPC Clipencio!92 days ago
- Eclipsed Gods — Llama Retopology!92 days ago

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