Rest Area 2 - Learning Corridor
Tech Learning Corridor

The second rest area is designed to be simple and concise, highlighting the previously learned combination and introducing one that will be useful in the next puzzle.
Yellow Corridor
The first corridor reminds players that the yellow combination grants them increased speed, allowing them to move from one point to another and solve time-based puzzles.
Pruple Corridor

The second corridor introduces the purple combination along with a new hazard: turrets. These cannot be blocked with the previously taught blue combination, but the purple one works like a smoke effect that hides the player from turret damage.
This area is intended for the player to run quick tests in these two corridors, reinforced by the NPC’s instructions to ensure they fully understand how to use the combination.
Update: New models will soon be added to the area to make it stand out and match the level design. The idea is to turn it into a kind of techno-style corridor.
By: Mariana Inclán
Get Eclipsed Gods
Eclipsed Gods
Status | In development |
Author | EclipsedGods |
Genre | Adventure |
Languages | English, Spanish; Latin America |
More posts
- Eclipsed Gods — Fog VFX + Scene Change1 day ago
- Eclipsed Gods — Burning VFX1 day ago
- Eclipsed Gods — Lava VFX1 day ago
- Eclipsed Gods — Turret VFX1 day ago
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- Latest shader implementation on models1 day ago
- Eclipsed Gods — NPC Clipencio!1 day ago
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- Update - New Walls Puzzle 51 day ago
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