New Shader Implementation
Eclipsed Gods » Devlog

Characters & NPC

Objects



Truchet Patterns

The new shaders were implemented on characters, NPCs, and environment objects. The new shader has a glossier effect, and with the addition of normal maps, it provides a high level of detail to the objects. The shaders were also tested through scripts to create truchet patterns, as shown in the image with the vases.
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Eclipsed Gods
Local coop 3D puzzle game!
| Status | Released |
| Author | EclipsedGods |
| Genre | Adventure |
| Languages | English, Spanish; Latin America |
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- Latest shader implementation on models48 days ago
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