Shader Update – Additional Lights
Eclipsed Gods » Devlog

The previous shader was having trouble processing more than one light at a time. Therefore, to allow for more dynamic lighting, I created a new shader that supports multiple lights while preserving the toon shading.
Upcoming updates:
- Add an outline to the same shader so that two materials don't need to be applied to the mesh, improving scene optimization.
- Add support for normal maps to better convey texture detail.
By: Mariana Inclán
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Eclipsed Gods
Local coop 3D puzzle game!
| Status | Released |
| Author | EclipsedGods |
| Genre | Adventure |
| Languages | English, Spanish; Latin America |
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